A group of friends from St. Louis discussing Star Wars Armada, including tactics, battle reports, and reviews
The Guide to the Galaxy
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Tuesday, August 11, 2020
From A Certain Point of View: Is ECM Essential?
In our first installment of From A Certain Point of View, Gold Leader and Pooka tackle ECM and it's place in the meta. Is it King of the Hill, or is it a trap?
Sure! This attached list is not a *definitive* Ravager list, but most of the ones that are difficult to beat owing to their accuracy generation look like the following:
Sure! Basically, Brunson, DCO, and the Gozantis make it really difficult to kill. The squadron mitigation comes with Point Defense Reroute and Quad Laser Turrets. Navigation commands are rarely (if ever) necessary, owing to Jerjerrod. Then it can just fire at will and negate at least two defense tokens with each shot. Brutal.
Thank you, but can you post that Ravager list that you are so afraid?
ReplyDeleteSure! This attached list is not a *definitive* Ravager list, but most of the ones that are difficult to beat owing to their accuracy generation look like the following:
DeleteRavager - Opp. (0/385/400)
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Assault Prototype (250 + 83: 333)
· Moff Jerjerrod (23)
· Captain Brunson (5)
· Damage Control Officer (5)
· Intel Officer (7)
· Gunnery Team (7)
· Point Defense Reroute (5)
· Quad Laser Turrets (5)
· Leading Shots (4)
· Quad Turbolaser Cannons (10)
· H9 Turbolasers (8)
· Ravager (4)
Gozanti-class Cruisers (23 + 4: 27)
· Repair Crews (4)
Gozanti-class Cruisers (23 + 2: 25)
· Comms Net (2)
-IratePooka
Thanks
ReplyDeleteSure! Basically, Brunson, DCO, and the Gozantis make it really difficult to kill. The squadron mitigation comes with Point Defense Reroute and Quad Laser Turrets. Navigation commands are rarely (if ever) necessary, owing to Jerjerrod. Then it can just fire at will and negate at least two defense tokens with each shot. Brutal.
Delete